The following article is republished from Uncle John's Ahh-Inspiring Bathroom Reader
You've probably never heard of Gunpei Yokoi, but if you've ever played a Game Boy, a Color Game Boy, Donkey Kong, or just about any other Nintendo product made between 1970 and 1996, you have him to thank for it. Here's his story.
IN THE CARDS
In the mid-1960s, an electronics student named Gunpei Yokoi graduated from Doshisha University in Kyoto, Japan, and got a job as a maintenance engineer with the Nintendo company, a manufacturer of playing cards.
Keeping the playing card printing machines in good working order must have been boring work, because Yokoi started passing the time building toys -with company materials, using company machines and equipment, on company time.
That didn't exactly fit into his job description, so when Nintendo's president, Hiroshi Yamauchi, found out what he's been up to and called him into his office, Yokoi figured that he'd soon be looking for a new job.
Not quite- Nintendo was making so much money selling children's playing cards that it had decided to create an entire games division. Yamauchi transferred Yokoi to the new division, and told him to come up with a game that Nintendo could manufacture in time to sell for Christmas.
Yokoi went home and got one of the toys he'd already made: an extendable grabbing "hand" that he made out of crisscrossing pieces of wooden latticework. When you squeezed its handles together like a pair of scissors, the latticework extended and the hand closed its grip.
YOU'VE GOT TO HAND IT TO HIM
Yamauchi was impressed, and production on the Ultra Hand, as they named it, began right away. The company ended up selling more than 1.2 million of the hands at a price of about $6 apiece- the game division's first toy was also its first big hit.