The royalty-free art comes from clipart.com, of which we are a subscriber and of which I suspect is where Married to the Sea got a lot of theirs as well.
The Scatterbrained section of the Nov/Dec 2008 issue of mental_floss is titled "Puppy Love" and has several articles, one of which is this one. You can look at the scan of Josie's article on Zinio (note the tab that says "Puppy Love").
And by the way, I <3 Drew & Natalie's Married to the Sea webcomic. We've featured it several times on Neatorama before.
I was thinking "D" is for dollar bill - dog is a bit too broad :)
Re: Deep Blue - it's not unusual for a chess player to have a team of experts analyzing the opponent between games, so perhaps it's kind of like re-programming Deep Blue.
The thrust of computer chess player now is in the software, not the hardware. In essence that "200 million positions per second" is now kind of bunk.
These are just objections to trademark request being filed, not a lawsuit. The US Patent and Trademark Office officer can still approve the trademark request, over the objection of the Re/Max attorney.
I do agree with Rehava's suggestion that it's just harassment.
Self-assembly may be more common than originally thought. I worked on amyloid fibers in graduate school, and shortly after I graduated the thinking in the field was that all sorts of proteins can self-assemble into fibers under the right conditions.
The royalty-free art comes from clipart.com, of which we are a subscriber and of which I suspect is where Married to the Sea got a lot of theirs as well.
The Scatterbrained section of the Nov/Dec 2008 issue of mental_floss is titled "Puppy Love" and has several articles, one of which is this one. You can look at the scan of Josie's article on Zinio (note the tab that says "Puppy Love").
And by the way, I <3 Drew & Natalie's Married to the Sea webcomic. We've featured it several times on Neatorama before.
... and this is the cow (note the irony that it's called "Belgian Blue.")
Re: Deep Blue - it's not unusual for a chess player to have a team of experts analyzing the opponent between games, so perhaps it's kind of like re-programming Deep Blue.
The thrust of computer chess player now is in the software, not the hardware. In essence that "200 million positions per second" is now kind of bunk.
I do agree with Rehava's suggestion that it's just harassment.
That said, I think Mike Jones is right: models aren't there simply to look good, they're there to make the designer's clothes look good!