History Teacher Explores Historical Accuracy Of Skyrim

Video game developers typically have some sort of time period in mind when they’re creating the look and feel of their world, a historical reference point which is easy to spot in the fantasy genre.

Fantasy is all about swords and sorcery, castles and dungeons, and kingdoms at war, so there has to be some historical truths behind our favorite fantasy games, right?

Destructoid community member and History Teacher RedHeadPeak asked himself this question with regards to The Elder Scrolls V: Skyrim,  and decided to explore the reality behind in-game elements such as wolves, weapons and armor, and the abundance of books you see everywhere.

It’s a fascinating read that may make you see things differently when you play your next fantasy RPG. Read RedHeadPeak's Skyrim analysis here


Commenting is closed.

We hope you like this article!
Please help us grow by sharing:

Get Updates In Your Inbox

Free weekly emails, plus get access
to subscriber-only prizes.

We won't share your email. You can cancel at any time.


Email This Post to a Friend
"History Teacher Explores Historical Accuracy Of Skyrim"

Separate multiple emails with a comma. Limit 5.

 

Success! Your email has been sent!

close window
neat stories? Like us on Facebook!
Close: I already like you guys!