Miss Cellania's Blog Posts

Indyanimation


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To celebrate the 30th anniversary of Raiders of the Lost Ark, Jeff Gurwood recreated the opening scene in stop-motion animation. Indymation, starring action figures, took six months to complete. -via The Daily What Geek


10 of the Greatest Guerrilla Marketing Campaigns of All-Time

Each year, America spends about $250 billion on marketing and advertising -- more than the entire GDP of Thailand. Too bad most of that money is a complete waste. For an increasingly savvy, TiVo-equipped public, our brains seem to shut down whenever something registers as "advertising." Which means all those marketing creatives at the big ad firms have had no choice but to, well, get more creative.

Some advertisers have relied on product placement (think James Bond stopping mid-gunfight for a refreshing sip of Heineken). Others have attempted to make their ads so entertaining that people will watch them in spite of the sales pitch. And then there's the more mischievous route -- the grassroots, take-it-to-the-streets method -- and that's where guerrilla marketing comes in.

Dirt-cheap and chock full of trickery, guerrilla marketing is advertising with a wink. The successful campaigns usually corral attention through subversive means before revealing their true purpose, and they distinguish themselves by being so clever that even once the bait and switch is revealed, there's no negative outcry.

In other words, even though consumers know they've been duped, the reaction amounts to nothing more than a bashful, "Oh Pepsi! We can't stay mad at you!"

And it's with that good-humored and awe-inspired mindset that we pay homage to the best "gotcha" moments in advertising.

1. The Blair Witch Project



Arguably the most important aspect of a successful guerrilla campaign is staying one step ahead of the public. As consumers become more attuned to ad agency efforts, marketers have to figure out how to attack the mob from unexpected angles. The brand standard for catching the public off guard? 1999's The Blair Witch Project. With no stars, no script, and a budget of around $50,000, University of Central Florida Film School pals Daniel Myrick and Eduardo Sánchez successfully scrubbed out the line between reality and fiction.

The film's tagline set the stage: "In October of 1994, three student filmmakers disappeared in the woods near Burkittsville, Maryland, while shooting a documentary. A year later, their footage was found." Audiences were expected to believe what they were watching -- shaky, low-quality videotape of three runny-nosed kids weeping in the woods -- was an edited-down version of real recovered footage. And while it was certainly an inventive way to challenge the boundaries of cinematic storytelling (not to mention justifying the low-budget look of the film), Blair Witch didn't exactly seem poised to rival Titanic. That is, until an inventive guerrilla marketing scheme was devised.

To ease the suspension of disbelief and stir up some buzz, Sánchez created a Web site devoted to the Blair Witch -- a fictitious, woods-based specter who'd been snapping up Maryland kids for the last century. Although the legend was created out of whole cloth, it was soon snapped up by gullible Interneters everywhere, and a first-ballot hall of fame urban legend was born. Pretty soon, thousands of people were terrified of the Blair Witch. Even when the actors who played the "film students" started showing up (alive) doing interviews about the movie, many across the country refused to believe the Blair Witch wasn't real.

From that point, the "I've got to see for myself" effect took over, and Blair Witch dominated at the box office. Considered the most effective horror hoax since Orson Welles' The War Of The Worlds broadcast, the film grossed $250 million worldwide. Not a bad return for Artisan Entertainment, which paid only $1 million for the flick after its Sundance screening.

2. Acclaim Entertainment

Nowhere are the semi-criminal aspects of guerrilla marketing more important than in pitching to video gamers. Regular folks might occasionally enjoy being duped by an unusually clever campaign, but gamers seem to suck down daring and deception like a Big Gulp of Mountain Dew. The more the stunts flaunt the law, the more the gaming demographic seems to like them.

The undisputed high-score holder in this renegade arena is Acclaim Entertainment, a plucky little company that began as a one-room outfit in Oyster Bay, New York, and bloomed into a multinational juggernaut. Eschewing artistry in favor of an "all publicity is good publicity" philosophy, Acclaim stirs up the stuffy types -- and then laughs all the way to the bank. One of its bedrock tactics is to offer people money for performing some insane stunt on behalf of its upcoming game. Prior to the release of "Turok: Evolution," for instance, the company offered £500 to the first five U.K. citizens who'd legally change their names to Turok. (Almost 3,000 people tried to claim the prize.) Later, promoting the release of "Shadow Man 2," Acclaim announced it would pay the relatives of the recently deceased to place promotional ads on the headstones of their dearly departed. The company said the promotional fee might "particularly interest poorer families."

The latter campaign was, of course, shouted down. But Acclaim blew it off and said the whole thing was a joke -- right after its name had been conveniently plastered all over the headlines. In fact, many of the company's schemes are designed to die on the vine that way. Acclaim actually counts on law enforcement and city officials to shut down their antics -- preferably as publicly as possible. In 2002, the company announced its plans to promote "Gladiator: Sword of Vengeance" using something called "bloodvertising." Touting it as the bloodiest game of all time, Acclaim said it was developing bus shelter ads that would seep a red, blood-like substance onto city sidewalks throughout the course of seven days. Officials thought that might not be in the best taste, so the campaign was aborted, as the world looked on. Also in 2002, Acclaim offered to pay all speeding tickets incurred in the U.K. on the day its racing game "Burnout 2" was released. Naturally, the bobbies balked, feeling that removing the consequences for speeding might encourage people to speed. Acclaim judiciously rescinded the offer, but, yet again, not before the name "Burnout 2" was burned into the public consciousness.

3. Half.com

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2011: The Year Beyond Words


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Barry Pilling compiled news footage of the big events of 2011 into one video. The music is "The Height Of Summer" by The Knife. Warning: graphic images. -Thanks, Barry!


Synchronized Cows

A European Union Council rule mandates "that cattle housed in groups should be given sufficient space so that they can all lie down simultaneously". Researchers at Oxford University and Clarkson University in New York state were curious to determine whether this was necessary. Do cows ever all lie down at the same time?
Their key insight, the team says, was to realise "it is biologically plausible to view [cattle] as oscillators … During the first stage (standing/feeding), they stand up to graze but they strongly prefer to lie down and 'ruminate' or chew the cud for the second stage (lying/ruminating). They thus oscillate between two stages."

The researchers "modelled the eating, lying and standing dynamics of a cow using a piecewise linear dynamical system … We chose a form of coupling based on cows having an increased desire to eat if they notice another cow eating and an increased desire to lie down if they notice another cow lying down." This, they say, led to at least one unexpected discovery: "[We] showed that it is possible for cows to synchronise less when the coupling is increased."

I'm not sure what implications this has for livestock producers, but this is not the first study of its kind, as you'll see in an article at The Guardian. Link -via Improbable Research, where you can find the worst version of Deck The Halls ever recorded.

(Image credit: Graham Turner/The Guardian)

The Obscura Society



Atlas Obscura had a great success earlier this year with Obscura Day, a project to get people all over involved in their local geography and interesting places. It was so successful that they are now forming The Obscura Society, a club in which people not only explore places, but share their experiences with others.
Born of the success of Obscura Day, this real-world exploration arm of Atlas Obscura will be seeking out secret histories, unusual access, and opportunities to explore strange and overlooked places hidden all around us, all year round - and we could not be more excited about it.

New York City today, everywhere tomorrow. We are starting with five regional chapters, but we are looking forward to our slow but steady takeover of the world, with help from you, our curious explorers, armed with knowledge of that one abandoned building at the edge of town and the desire to take a bunch of people out with you to investigate it.

The other initial chapters are in the San Francisco Bay area, Boston, Detroit, and Los Angeles. Links to the local chapters and more information can be found at the Atlas Obscura blog. Link

Corn Stolen from Moving Train

Thieves made off with 50 tonnes of corn taken from a moving train as it was traveling through an area 300 miles from Sao Paulo, Brazil.
Police reports state that the thieves greased the train track beforehand, causing the 54-wagon vehicle to slow down due to uneasy controls. The criminals then proceeded to use a tow truck to remove the containers of corn.

The a-maizing highjacking went smooth as silk, so it is believed the kernel of truth is that the thieves stalked the train ahead of time. Link -via Arbroath, whose commenters provided the puns.

Extreme Pogo Stick


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These guys take extreme risks with pogo sticks, doing things I would never endorse -but I will watch! They were filmed over several month's time by GoPro cameras from various angles. The result is entertaining, but maybe should carry a vertigo warning. -via BroBible


Gedi: Kenya’s Hidden History Revealed



Gedi is an abandoned city in Kenya that had a stone palace, several stone homes, and a mosque, with features such as a water system that put medieval Europe to shame. Relics from Europe and Asia have been found there, indicating global trade. The city had a population as high as 3,000 people at its height in the 13th century. But for some reason, the residents left and no one has lived there for hundreds of years. See lots more pictures of Gedi at Kuriositas. Link -via the Presurfer

(Image credit: Flickr user Viaggi Spensierati)

Krampuslauf Graz


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The Krampus Parade in Graz, Austria stands your idea of Christmas celebration on its ear, right? This video was recorded last December. Read more about Krampus in previous posts at Neatorama. -via Buzzfeed


What Is It? game 205



Here it is, time for our collaboration with the always amusing What Is It? Blog. Tell us what this thing is, if you know. If you don't, make a wild guess!

Place your guess in the comment section below. One guess per comment, please, though you can enter as many as you'd like. Post no URLs or weblinks, as doing so will forfeit your entry. Two winners: the first correct guess and the funniest (albeit ultimately wrong) guess will win T-shirt from the NeatoShop.

Please write your T-shirt selection alongside your guess. If you don't include a selection, you forfeit the prize, okay? May we suggest the Science T-Shirt, Funny T-Shirt and Artist-Designed T-Shirts?

For a second picture of the mystery item, check out the What Is It? Blog. Have fun and good luck!

Update: the item is a barbed wire salesman's cane, made of barbed wire from patent number 184,486. No doubt he was selling barbed wire. The answer must have been too simple, because no one guessed it. We did have a lot of strange and amusing answers, though. The prize for the funniest one goes to ladybuggs, who said this is a dipstick for the Munstermobile! That clever thought wins him a t-shirt from the NeatoShop. See the answers to all this weeks mystery items revealed at the What Is It? blog.

8 Reasons why the Nine of Diamonds is Unlucky

Neatorama is proud to present a guest post from Gary Noarnan, a contributor to the ragbag.

The king of hearts is called the suicide king because the king appears to be stabbing himself in the head. The jack of spades and jack of hearts are known as one-eyed jacks because their faces are in profile and only one eye is visible. But do you know why the nine of diamonds is called the curse of Scotland? Did you even know that it’s considered to be the most unlucky card in the deck? It is, though how it received its fearsome name is a source of wild speculation.

[Image credit: Flickr user feministjulie]

Here are eight leading theories on why the nine of diamonds is called the curse (or scourge) of Scotland. Some are more plausible than others, but all of them are highly intriguing.

1. British Commander William Augustus, the “Butcher Duke of Cumberland” was a lover of card games and always carried two packs on his person. After his decisive victory in the Battle of Culloden, he quickly scribbled an execution order for his Scottish prisoners on the closest paper he had at hand. The paper turned out to be—you guessed it—the nine of diamonds, a card that haunts the Scots to this day.

[Prince William, the “Butcher Duke” of Cumberland]

2. In the reign of Mary Queen of Scots, A notorious jewel thief by the name of George Campbell snuck into Edinburgh Castle and successfully heisted nine valuable diamonds. He then escaped to a neighboring country, never to be heard from again. Queen Mary responded by levying a heavy tax upon her kingdom to replace the gems. The hapless tax-payers have ever since had negative opinions about the nine missing diamonds and have vented their frustration by renaming the nine of diamonds playing card, the curse of Scotland.

[Image credit: Flickr user afternoon_sunlight]

3. Comete, a card game inspired by the discovery of Halley’s comet was introduced to Scotland by James II. To win the game, one needed to secure the nine of diamonds. It is said that the card was called the curse of Scotland on account of the large sums of money that Scottish gamers lost when first learning this new game.
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The History of Mug Shots



The police mug shot was invented by French criminologist Alphonse Bertillon in the early 1880s. Those mug shots were accompanied by body measurements for criminal identification in what was called the Bertillon System. By 1896, the New York Police Department was using the Bertillon System, and the image here is of the first NYPD mug shot. See a gallery of early mug shots at Flavorwire. Link -via Not Exactly Rocket Science

(Image credit: NY State Division of Criminal Justice Services)

The Most Popular Dog Breeds



No, I'm not telling you what they are. If you already know, you'll do well on today's Lunchtime Quiz at mental_floss. Can you name the 20 most popular breeds in 2010 according to the American Kennel Club in three minutes or less? I only thought of half of them before time ran out, then I was embarrassed to see the answers I missed! Link

5 Lessons A Business Degree From Bruce Wayne Could Teach You

Bruce Wayne is incredibly successful, as a millionaire businessman and an anonymous crime fighter in his spare time even without the benefit of super powers. Unreality magazine has some lessons in how to be a success, as demonstrated by Bruce Wayne in comics, TV, and the movies. For example:
Bruce Wayne is incredibly focused on wearing the perfect suit for the occasion (he’s ordered more than 20,000 hats according to the movies), and while your work-wear won’t be stab-proof or taser-resistant, it also has the advantage of not needing to be stab-proof or taser-resistant. One of many advantages of a business degree is the idea of getting a job where you don’t need to offer fries with that, help people carry things, or outwit a demented madman determined to poison the city’s water supply.

Read the rest and put it to good use. Link

Everyone Needs a Hobby



This Twaggie is an illustration of a Tweet by @toddlevin by Matt Lassen. When I had more free time and gas was cheaper, we'd stop at cemeteries and look for the oldest birth date and the oldest death date on a stone, so who am I to say what is morbid and what isn't? Link

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