(Image credit: Kali Ciesemier)
When a twentysomething editor gambled on her career, she created a publishing phenomenon.
An an unproven assistant editor in her early twenties, Joëlle Delbourgo got an unwelcome message: Her boss at Bantam wanted to see her. Immediately.
It was 1978, and Delbourgo was championing a new children’s title called The Cave of Time. The book was something of an anomaly: It didn’t have a plot or a main character or even a proper ending. Instead, the reader was asked to assume the role of the hero. Every few pages, he or she had to make a critical decision on how to proceed. There were about 40 possible endings, with some paths leading to glory and others ending in alien invasion, tyrannosaurus attack, and other forms of ruin. Delbourgo hoped to make it her first major acquisition.
In fact, she hoped to pursue it as a series. But as a junior voice in the company, she had no idea how her higher-ups would respond to such an experimental project. As she stepped into the cavernous office of Oscar Dystel, Bantam’s president, anxiety struck.
“I understand you’re trying to change the way kids read,” he barked. She was. And she wasn’t alone.
A decade prior, a lawyer named Edward Packard had hit upon an idea. He often told his kids bedtime stories, and whenever he couldn’t figure out how to resolve a story, he asked them to weigh in with options. He soon realized that they enjoyed the stories more when they helped choose the endings.
This interactivity was a valuable storytelling device—it both harnessed the kids’ attention and took advantage of their innate creativity—and Packard wondered whether there was a clever way to package it in book form. During his commute, he began writing a shipwreck adventure called Sugarcane Island, with multiple storylines that required reader participation.
When, in 1969, he passed his finished copy along to a friend of a friend who worked as a William Morris literary agent, the feedback was glowing. “The agent said he would be surprised if there were no takers,” Packard recalls. “Then he proceeded to be surprised.”