When you visit towns in most roleplaying video game you're able to interact with a bunch of drones that are programmed to give a response to a few choice questions and wander about looking busy.
The game designers behind the Witcher series are working hard to bring the entire fantastic world the game is set in to life, including every person in every town, and Witcher 3 promised to deliver the most realistic experience yet.
But Kotaku UK's Rick Lane wasn't convinced, and after spending nearly 100 hours of playtime in game he decided to “dedicate an entire in-game day to walking around a single village, observing the population without interacting directly, and keep a detailed account of what I saw. “
Rick saw a good many strange things about the non-player populace in Witcher 3, including one thing that made him a bit concerned:
I don’t think children in The Witcher 3 sleep. Ever. They just sit and stare blankly at the wall, all night, every night.
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