For GeekCon 2016, a team led by ForReal Team, Avi Ostfeld, and Tomer Daniel engineered a game of Space Invaders engineered a game of Space Invaders for the real world. Okay, there are computers involved, but the game play itself takes place outside of a computer. The targets are Arduino-enabled drones with LEDs, the weapon is a laser that turns itself off momentarily after firing, the movement is supplied by a twenty-foot rail underneath the player’s seat, and the drones turn out their lights when they get “hit.”
Read more about how they did it at Hackaday. Here’s another video of the game, with an equally epic soundtrack.
A good time was had by all. -Thanks, John Farrier!