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25 Awesome Product Designs That Aren't Real Just Yet

Design Bump has assembled a group of 25 innovative and useful products that either are awaiting future production or are still in concept/planning stages. Check out some of these cool ideas. Like a memory foam chair that forms soft support against the contours of your body as you sit. Shown below, it’s called the Bounce Chair by Véronique Baer.

 yankodesign.com


These are shoes that can go from hiking support for your feet to becoming your shelter for the night. Perfect for camping enthusiasts. The concept is from design collective Sibling.

 designboom.com


This is a toy-eating monster for the kids. Not only can they feed it toys that have been left scattered around the house, but it has wheels, which makes it possible for them to make cleanup a game by riding around as they do it. A concept designed by Tzung-Yu Lu.

yankodesign.com

Here we have a cloud-shaped sofa that levitates over a giant magnet, for those in love with the idea of sitting on a cloud. How cool is that? Designed by David Koo and Zheng Yawei.

See 21 more great product ideas that need to become realities here. 

lostateminor.com


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It is impossible to levitate with just a static arrangement of basic magnets. You need some additional trick, like mechanical constraint, a diamagnetic material, motion, or active, electronic feedback. That said, as per some of the statements in my other comment, in this case it doesn't flip over because of Photoshop...
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The problem with some of designs like these, is many of them are nothing more than aesthetic designs, sometimes just to use in the portfolio of a design company. There is little to no practical consideration of what is possible in a given form factor, sometimes even if done regardless of costs. It is like watching an architect design a skyscraper disregarding any current limits to material strength and practical issues like elevators. You might end up with a cool picture, but I don't know if I would call it product design or architecture if one completely throws out the real world constraints that are normally part of the challenge in the first place.
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