Whoever said video games have no real-world applications has obviously never heard about the little boy who saved his sister from a rampaging moose thanks to the skills he learned playing World of Warcraft:
When the beast went on the offensive, Hans knew the first thing he had to do was taunt it so that it would leave his sister alone and she could run to safety. "Taunting" is a move one uses in World of Warcraft to get monsters off of the less-well-armored team members.
Once he was a target, Hans remember another skill he'd picked up at level 30 in 'World of Warcraft' -- he feigned death. The moose lost interest in the inanimate Hans and wandered off into the woods.
Oddee has two great lists each with ten video game incidents you won't believe.
Link #1 and Link #2
likewise none of the several reputable studies on the subject have ever shown videogames to be addictive.
People will kill over pretty much anything, but to claim that videogames are 'very addictive' is disingenuous and does a disservice to those dealing with real addiction.