Incredible, I actually wrote a game with a similar objective (drill around underground and collect valuable metals) in QBasic a long time ago, in my early teens. But that was no Flash, but DOS 80×25 text-mode. I always thought it was a pretty lame idea in the end. My game didn’t have enemies or extra gadgets / inventory; but it did have fluctuating economy (yawn).
The games you post are always addicting!
I guess it’s my fault for getting distracted – finals are coming… argh
Thank you (and sorry), Jenny. I do play the games before I post ‘em – and this one I find very addictive!
And when you get to the end (very deep) amazingly there is a couple of boss battles, but that’s all I will say.
Oooh, Jared… I’m still busy outfitting my digger. A bug in the game is that saving a game doesn’t save the dugged out soil – so you start with an upgraded digger with all those goodies so close to the surface.
