
Level Devil seems like a simple run-and-jump game. I began it thinking that the goal is to reach the doorway that will take you to the next level, but you don't know how many times you have to complete the task to advance. You have to die a few times to figure out your strategy. And there's no limit to how many times you can die and come back, which soon becomes hilarious.
As you progress, you start to think the goal of the game is to see how many ways this game can kill you over and over again. It's called Level Devil because it's diabolical. Just when you think you've got it figured out, you are suddenly confronted with a new way to fail. You can almost picture a demon watching you from somewhere, laughing at your miserable attempts to outsmart a simple run-and-jump game that will sneak up and destroy you before you can even blink. -via kottke



