Ryan S's Comments

This is by far not the first study on this. I remember reading about it in Paul Schaffer's Developmental Psychology: Childhood and Adolescence 2nd Edition (2004).
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A much overlooked consequence of the Third Reich was the aftermath for German culture. As a Canadian I've met people who were born in Deutschland. I even met a man who was "Nazi Youth" before he came to Canadia. But what I've met more than that is people who "hate germans!".

Popular media in N. America chooses certain nationalities to demonize based on historical events. Cubans, during and after the Cuban Missile Crisis. Germans, during and after WWII. Russians, Japanese, Vietnamese. When you watch hollywood movies 9/10 the villains are Russian or Cuban, and now Arab. And I don't mean historical documentaries about the wars, I mean hollywood blockbusters that are completely fabricated by some script-writer. N. Americans identify villains with those nationalities.

However, this is just the way humans alienate themselves from their own innate potential to do serious harm, by saying that it is nothing they would do and attribute it to being "German" or "Russian". Ironically, this is the very mindless onanism that led Germans to Nazi rule.
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What may be bad about it is the fact that they don't know how the preexisting "operating system" or "Machine code" or whatever they want to call it works. What are the dangers of building a second-level system on-top of a system you don't fully understand? Maybe some of what they are trying to accomplish could be achieved with a better understanding of how the preexisting "machine code" or "assembler language" works.
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In non-CGI space you don't have to worry about asymmetry, incident lighting or bumpmapping. These kinds of things are all inherent in the material you are working with. If you create a CGI model using some kind of mirroring method such that both sides are identical then it looks unnatural. You need to detail everything with asymmetrical wear and tear. It's way easier to just pick up a piece of wood that already looks like wood.
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Sometimes when I am animating or modelling in 3D I realize just how much easier it is to make the real thing. It really depends on what it is, but computer modelling is not exactly quick and easy.
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They forgot about NEC's TurboGrafx 16 which actually, in real fact, introduced 512 colors and a 16-bit GPU.

NEC's Handheld the TurboExpress could also handle 512 colors and used the same cartridges (HuCards) as the TurboGrafx-16. The battery life was I guess about 3 hours. But I never had a problem with the battery, I was just happy to have a color system that played the exact same cartridges.

I also had a game gear, and my friends had Gameboys. Over-all, I never noticed much difference in battery life, but we'd just plug them in when needed. My favourite was always TurboExpress, then Game Gear, then Gameboy.
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Gall was a doctor; a physician and neuroanatomist.

"This collection of dubious medical devices reminds us that..." science, medicine and doctors can be wrong.
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Profile for Ryan S

  • Member Since 2012/08/04


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