Kickstarter has proven to be a great resource for inventors and creators, helping them establish a presence online and bring their vision to life through crowdfunding.
But I've never backed a video game campaign because of all the horror stories, and the whole concept of chipping in on a game still in development has proven to be fraught with failure.
Yogventures was an unlikely game from the start- it was based on the Yogscast YouTube broadcasters network, and the people behind the Yogs claimed to be capable video game developers despite the lack of proof.
Their Yogventures campaign raised enough money anyway and the game went into production, but the backers soon found out Yogscast was full of ball-oney.
Yogscast founder Lewis Brindley notified backers the project had failed, and the backers who had donated $567,000 in total got to see nothing but another epic failure from a first time developer.
Shadow Of The Eternals was supposed to be a successor to the Nintendo GameCube game Eternal Darkness, but creator Denis Dyack went about his campaign in such a shady way he failed to raise enough money- twice.
Denis created the campaign under the name Precursor Games so backers wouldn't realize he was actually the head of Silicon Knights, the company catching hell for their crappy game X-Men: Destiny.
Surprisingly, the fake name game wasn't the reason Shadow didn't get funded- it was seemingly cursed from day one, although Denis claims he's still working on the game and hoping to release it soon. Good luck with that!
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