Doom Games Get Official Widescreen Support After Almost 3 Decades

On December 10, 1993, id Software introduced to us a game that would help define the first-person shooter (FPS) genre of video games. That game was Doom. Throughout the years, the game became a series, spawning sequels, spin-offs, and two films. After almost three decades, the love for this franchise hasn’t died yet.

Last year, the video game publisher which acquired id Software, Bethesda, re-released Doom I, II, and 3. Now…

After adding 60fps support and community-made add-ons in January, the re-released Doom and Doom II are now getting official 16:9 widescreen support as well.

More details about this over at The Verge.

(Image Credit: id Software/ Wikimedia Commons)


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