On December 10, 1993, id Software introduced to us a game that would help define the first-person shooter (FPS) genre of video games. That game was Doom. Throughout the years, the game became a series, spawning sequels, spin-offs, and two films. After almost three decades, the love for this franchise hasn’t died yet.
Last year, the video game publisher which acquired id Software, Bethesda, re-released Doom I, II, and 3. Now…
After adding 60fps support and community-made add-ons in January, the re-released Doom and Doom II are now getting official 16:9 widescreen support as well.
More details about this over at The Verge.
(Image Credit: id Software/ Wikimedia Commons)