Google Pac-Man Costs $120,483,800 in Productivity

Google's celebration of Pac-Man's 30th anniversary was fun, enabling people to play Pac-Man on their main search page, either as a one- or two-player game. And people certainly took advantage of the opportunity, spending approximately 4,819,352 hours on the game alone. The result is approximately $120 million in productivity lost, in one day.

Thankfully, Google tossed out the logo with pretty low “perceived affordance” – they put an “insert coin” button next to the search button, but I imagine most users missed that. In fact, I’d wager that 75% of the people who saw the logo had no idea that you could actually play it. Which the world should be thankful for.

Link - via gizmodo

From the Upcoming ueue, submitted by nmiller.

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I would have to agree with Greystone, it seems like corperations find more and more ways to cut corners while producing a much inferior product compared to simular ones 30 years ago, sure they do more things but the dont last as long. But instead of seeing how cool it was to make a playable logo for the 35th anni of Pacman, the blogger had to comment on lost productivity instead. Sad day for America. Thanks for the link Miss Cellania! Now I can still play it!
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Personally I'm pretty glad pacman isn't on the Google page anymore. My bf and I made an arrangement.
No Google search could be completed until a level of pacman was completed (without fail).
You want to talk about an unproductive day...
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Yes, the folks who came up with these stats failed to take into account the fact that all those people who played Pac-Man would have been wasting time on some other website otherwise.
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