It's a WarioWare-style collection of minigames, based on the Looney Tunes cartoon "Duck Amuck" (which you can watch above (in Italian?)). Those "guys" are Ghostbot, the game is cleverly called Looney Tunes: Duck Amuck, and it sounds great:
Now, you're probably wondering exactly what the game is about, aside from the aesthetic inspiration from the original "Duck Amuck" short. In a sense, it's about the same thing the cartoon is: Now you're the animator, and you have your own personal Daffy to torment. The actual premise is simply that you're playing a video game with Daffy, and trying to beat him. This means that you usually don't control Daffy during the various mini-games in Duck Amuck; instead, you play some sort of adversarial role. If you do control him, then you need to use your influence as the animator to make sure Daffy's efforts are never successful. These sequences are by far the most subversive in the game, since they turn most classic ideas of how to play a game on their head. You're effectively trying to lose in the most spectacular fashion possible. As a result, they're often the most interesting to play.
You can see some short game clips at Ghostbot's site. (And here's Erin Esurance's official site.)