NEATORAMA HOME | LITE/MOBILE VERSION | BEST OF NEATORAMA

"Beer Goggles" Formula.

By Alex in Food & Drinks, Science & Tech on Feb 7, 2007 at 11:37 am


After having completely solved all tough medical problems like cancer, scientists turned their attention to working out a formula to calculate how "beer goggles" affect a drinker’s vision.

Here’s what they come up with:

An = number of units of alcohol consumed
S = smokiness of the room (graded from 0-10, where 0 clear air; 10 extremely smoky)
L = luminance of ‘person of interest’ (candelas per square metre; typically 1 pitch black; 150 as seen in normal room lighting)
Vo = Snellen visual acuity (6/6 normal; 6/12 just meets driving standard)
d = distance from ‘person of interest’ (metres; 0.5 to 3 metres)

They all add up to make the aesthetically-challenged more attractive, according to the formula.

Link


Share


COMMENT
  1. raincoaster
    Feb 7th, 2007 at 7:31 pm

    Can we get that on a t-shirt?

  2. t2_ok
    Feb 10th, 2007 at 3:48 pm

    This is real american stupidity, only americans could think of something as stupid as this.

  3. Ben
    Feb 10th, 2007 at 8:00 pm

    Sounds like something a dungeons and dragons nerd would think up.

  4. Rex Spastic
    Feb 19th, 2007 at 11:39 am

    [t2_ok: This is real american stupidity, only americans could think of something as stupid as this.]

    Dude, this was developed by a team at Manchester University in England you dolt.

    Check your facts before you bash America there champ.

  5. KenG
    Mar 1st, 2007 at 1:22 pm

    Team America, f*** YEAH! ;)

PLEASE LEAVE A COMMENT

Neatorama Comment Policy
You don't have to register or login to comment, but it's easier if you do so. Comments aren't censored, but those that are abusive or off-topic may be edited or deleted.


Keep track of the comments with Comment RSS

Lijit Search

T-SHIRTS FROM THE NEATORAMA SHOP

WRITE YOUR OWN NEATORAMA POST
Got a neat story? Share it with the world by writing your very own Neatorama blog post with the Upcoming Queue. Who knows, you might just win something ...

Here's how to get started:
FAQ | Tips