When video game designers are trying to sell more copies or appeal to that prime target young males between the ages of... ...that prime target young males between the ages of 18 - 34 audience they include fan service elements in the... &nbs...
https://www.neatorama.com/2017/06/06/Times-When-Video-Games-Took-Fan-Service-Way-Too-Far/
Times When Video Games Took Fan Service Way Too Far
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