The beloved movie Toy Story went into wide release on November 22, 1995, so I will soon be 30 years old. At the time, it was hailed as the first all-computer-generated feature film. As such, it opened the doors to what animated movies would become. Toy Story was a big hit- not so much because of the CG, but because it was a great story. That's what Pixar does.
Still, when you think of a CG movie, you think it was produced digitally and then digitally recorded, sent to digital theaters and transferred to digital home video, where you watch on your digital high-definition flatscreen TV. That may be how movies are done today, but in 1995, the process was different. In order to be shown in theaters, the digital files had to be recorded on analog film, as that was how theaters showed movies. Even if theaters had been digital at the time, computers didn't have the capacity to record or transfer an entire feature film. As film buffs know, analog film has a different look, so the Toy Story digital files had to be tweaked to make the movie look correct on film. And then tweaked again when the raw files finally could be used to view the movie. Read how those processes changed what we see when we watch Toy Story, at Animation Obsessive. -via Damn Interesting