When a newly initiated Dungeons and Dragons player cracks open a copy of the original Monster Manual and sees all the wild creatures that reside inside their mind begins to race with the gaming possibilities.
But those original drawings are sorely in need of an update, and although the creature designs have been re-drawn multiple times there’s nothing like the look of a good ol’ fashioned D&D dungeon dweller created in the shiny new(ish) digital sculpting program ZBrush.
Level 18 Paladin and epic level artist Patrick Farley has been working through the original Monster Manual in ZBrush, bringing the iconic creatures like the Beholder and the Gnoll, and the more obscure/oddball creatures like the Xorn, to life with his incredibly detailed 3D models.
The most amazing part of Patrick's series- he has only been working in ZBrush for a little over a month and has already created five creature models. At this rate he'll be on to the Fiend Folio by the end of the year!
-Via Boing Boing
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I could do the same thing, but I'm limited by having a brain in my head.
http://www.youtube.com/watch?v=K9EICyaEJq0&list=UUCtG6glU2Mzlcyit6j61gIg&index=1&feature=plcp
"kitten you suck eternally as everything they know, and when I with you will meet you teeth gather will be on [Chertanovo]. Regards to you and to your wet-nurse from the space dogs which will break your insolent erysipelas with those inflamed from the sucking of [khuev] with lips! Here another pair of [pasanov] they want to you [ebalo] into the blood to break, soon the fact that to not climb you will not be able, to walk there will be the complicatedly deformed daughter of the female of raccoon!"