
Chalk up another example of science finding inspiration in nature. The slipperiest substance in nature appears to be the lip of a deadly (to insects) pitcher plant. And a scientist has copied it.
The pitcher plant kills and eats animals. Some of its leaves are shaped like deep pitchers, and their rims, known as peristomes, are exceptionally slippery. Insects that explore the rim, looking for nectar, soon lose their footholds and fall in. They soon drown, and are broken down by the pitcher’s digestive fluids. (There are some exceptions – see slideshow at the bottom).
Under the microscope, the secret to the peristome’s slipperiness is clear. It is lined with cells that overlap one another, creating a series of step-like ridges and troughs. The plant secretes nectar onto this uneven surface. The troughs collect the nectar, and the ridges hold it in place, preventing it from draining away. The result is an extremely smooth, stable and slippery surface that repels the oils on the feet of insects. Any bug that walks on this frictionless zone falls to its doom.
Tak-Sing Wong of Harvard University recreated this scheme using synthetic materials to build a surface that is slipperier than anything ever made. See the nuts-and-bolts of how he did it at Not Exactly Rocket Science. Link -via reddit
Microsoft’s cool Surface computing device costs $12,000 and is not yet available to the public, so the folks over at Maximum PC decided that they’re going to build their own Surface-like computing device using open-source software.
The result: a fully-functional multitouch device that lets you play games, manipulate documents, and use google earth-like applications. The final price of all the custom hardware was less than $500, not including the actual computer and a borrowed projector.
Maximum PC’s post details their entire build process and explains the technology behind their DIY multitouch machine:
There is, it turns out, a whole community of very smart folks out there on the internet perfecting the art of building DIY multi-touch surfaces. The process isn’t exactly simple, but the results we saw were stunning: multitouch surfaces with responsiveness rivaling Microsoft’s $12,000 offering, built in a garage on a shoestring budget. “Future UI article be damned,” we thought, “we’ve gotta build one of these for ourselves.”
And so we did. We documented the whole process, from start to finish, so that you can try building one of your own, if you’re so inspired. We’re not going to claim to have done everything perfectly the first time, so think of this article as more of a build log than a definitive how-to.
From the Upcoming
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