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	<title>Neatorama &#187; Dan Lockton</title>
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		<title>Design with Intent Toolkit</title>
		<link>http://www.neatorama.com/2009/05/30/design-with-intent-toolkit/</link>
		<comments>http://www.neatorama.com/2009/05/30/design-with-intent-toolkit/#comments</comments>
		<pubDate>Sat, 30 May 2009 12:47:36 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[Everything Else]]></category>
		<category><![CDATA[Dan Lockton]]></category>
		<category><![CDATA[David Harrison]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[design principle]]></category>
		<category><![CDATA[Neville Stanton]]></category>
		<category><![CDATA[toolkit]]></category>
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		<guid isPermaLink="false">http://www.neatorama.com/2009/05/30/design-with-intent-toolkit/</guid>
		<description><![CDATA[Dan Lockton, David Harrison, and Neville A. Stanton came up with this spiffy idea: The Design with Intent Toolkit v.0.9, a set of design principles with the aim of influencing user behavior. The trio cover a wide range of design principles including how to encourage users to do something; guide them as to how to [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://architectures.danlockton.co.uk/">Dan Lockton</a>, David Harrison, and Neville A. Stanton came up with this spiffy idea: The <a href="http://architectures.danlockton.co.uk/2009/04/06/the-design-with-intent-toolkit/">Design with Intent Toolkit v.0.9</a>, a set of design principles with the aim of influencing user behavior.</p>
<p>The trio cover a wide range of design principles including how to encourage users to do something; guide them as to how to do it properly; and how to reduce errors by limiting choices and so on. There are even ways to subtly or not-so_subtly discourage users from doing what you don&#8217;t want them to do.</p>
<p>You may think as some of these principles as obvious and common-sensical, but the hallmark of a great product is exactly that it can be used by people armed only with common sense.</p>
<p>Take, for instance, the way to influence user&#8217;s behavior through the use of <a href="http://architectures.danlockton.co.uk/2009/04/06/lens-architectural/#segmentation">segmentation, spacing, and orientation</a>:</p>
<p><img src="http://static.neatorama.com/images/2009-05/segmentation-orientation-design-with-intent.jpg" width="500" height="573"></p>
<p><a href="http://architectures.danlockton.co.uk/2009/04/06/the-design-with-intent-toolkit/">Link</a></p>
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