Archive Category: Toy & Video Games




Tetris + Arm Wrestling = Tresling!

Posted by Alex in Sports, Toy & Video Games, Video Clips on April 28, 2008 at 11:30 am

What do you get when you cross tetris with arm wrestling? Behold the next revolution in video game by Tom Gerhardt: Tresling!

They said it couldn’t be done. Mixing Tetris and arm wrestling… not possible. But just like Stallone in "Over the Top," the impossible happened, dreams came true, tears were shed. I give you Tresling: Not just a two-player version of best game on earth, not just a fist-pumping, back ally arm wrestling match to end all matches… but a mash-up so heroic Zeus himself could not imagine it.

Link | YouTube Link – via Make

 
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Photos From the LEGO Toy Fair

Posted by Alex in Toy & Video Games on April 27, 2008 at 11:39 am

Ace Kim of From Bricks to Bothans (The LEGO Star Wars Experience) and Mike Crowley of CountBlockula went to the private Collectors Party at the LEGO 2008 Toy Fair.

Between the both of them, they snapped hundreds of photos of new products and minifigs.

Check ‘em out here – Links: Ace’s Flickr photoset (huge!) | Mike’s coverage

 
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Ninja Recruitment Ad

Posted by jstruan in Advertising, Toy & Video Games on April 25, 2008 at 10:16 pm

ninja

Part of Cracked.com’s gallery of 30 Video Game Villain Recruitment Posters. Via Hip Today.

Previously: How a N.Y. Butcher Became America’s Most Famous Face, i.e., Uncle Sam.

 
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Kid's Pimp Halloween Costume and Other Bizarre Toys

Posted by Alex in Fashion, Toy & Video Games on April 25, 2008 at 8:00 pm

This. Is. Just. Wrong…. Behold the Pimp Suit Halloween costume and, of course, the accompanying costume for mom.

For more bizarre toys and products for kids, check out the list at Cole’s Toys blog: LinkThanks John Hobby!

 
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Human Snake: Life Imitates Computer Game

Posted by Alex in Advertising, Toy & Video Games, Video Clips on April 25, 2008 at 6:03 pm

Here’s an excellent stop-motion video, called "Human Snake" by Get Out and Play. Yes, a viral ad by N-Gage for Nokia, but still neat nonetheless – check out the "making of" in their website:

1,000 people. No effects.
Snake is a mobile gaming classic – in fact it is the most played computer game of all time. So why not get out and play the snake for real?

And no, we are not using any special effects or computer graphics. It is just 1000 people moving in the street – frame by frame and step by step.

Hit play or go to Link [YouTube] – Thanks Christophe and Badjuk!

 
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There’s a Robot Beneath the Fluff!

Posted by Miss Cellania in Toy & Video Games on April 24, 2008 at 10:53 am

I’ve always been curious about stuffed animals that sing, dance, light up, or talk back. There must be a fascinating robot underneath the fur and fluff, right? Surely the robot hiding in the bear’s clothing, vestimentis ursum, is impressive. So: armed with my childish curiousity and the spurious excuse of ‘product design research,’ I set out to discover what, exactly, these creatures are hiding.

There are lots of pictures of the unfamiliar inner workings of some familiar toys. Link -via the Presurfer

 
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Pacarrotman: Pac-Man with Veggies!

Posted by Alex in Food & Drinks, Toy & Video Games, Video Clips on April 18, 2008 at 1:08 pm

Apparently Neatorama reader Jason Sanders never heeded his parents advice of not playing with his food. That turned out to be somewhat of a good thing, because we now can watch this: Pacarrotman, a 35-second Pac-Man stop-motion parody made with a camera, a plate, some veggies and a strawberry.

Hit play or go to Link [YouTube] – Thanks Jason!

 
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Megaman Stained Glass Project

Posted by Alex in Arts & Crafts, Toy & Video Games on April 18, 2008 at 1:23 am

Woot! Be still my heart! Here’s the Megaman stained glass project by Flickr user Gary in Cleveland.

Link (complete with some making of photos, too!) – via Ihatealex

 
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Tetris the Movie

Posted by Alex in Movies & SciFi, Toy & Video Games on April 17, 2008 at 7:40 pm

It’s only natural that the best-selling game of the 80s is being made into a movie. That’s right. Here’s a trailer for … Tetris, the Movie!

Link [embedded YouTube] – via Blue’s News

(It’s a making of a blockbuster! Get it? Okay, I know. I’m sorry but I couldn’t help it.)

 
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A Bejeweled Wedding Proposal

Posted by Alex in Pictures, Toy & Video Games on April 15, 2008 at 12:26 pm

To propose to his girlfriend Tammy Li, Bernie Peng wrote a Bejeweled game (from scratch!) on her Nintendo DS. After she reached a certain score, the screen cleared and a ring dropped down (she said yes).

Fox News has more details:

The couple plan to marry over Labor Day weekend, and PopCap, the Seattle company that makes "Bejeweled," will fly the couple to Seattle as part of their honeymoon.

"Most video game companies would frown on people manipulating their games," said Garth Chouteau, a spokesman for PopCap.

"But it won him a woman. As a bunch of geeks we have to say, ‘Bernie, hats off to you."’

The company is also supplying copies of "Bejeweled" to hand out as favors to the wedding guests. [No word on which format those will be.]

Link to Bernie’s Blog Post | Fox News story

 
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Remote Control Super Mario Brothers Song

Posted by Miss Cellania in Music, Toy & Video Games, Video Clips on April 15, 2008 at 11:32 am


(Break.com link)

I can’t imagine how much time this took to set up and rehearse. This guy plays the Super Mario Brothers theme on bottles with a remote-control car! Just tuning the bottles would take me all day, then another day to work out the timing, then I’d probably break quite a few. -via Boing Boing

 
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There Will Be Monopoly

Posted by Alex in Movies & SciFi, Pictures, Toy & Video Games on April 14, 2008 at 3:23 pm

Do you love There Will Be Blood? Do you wish that there’s some sort of a board game to go along with the movie? Something that you can play while drinking some milkshake? Well, fret not. Here’s There Will Be Monopoly.

Link | You can try to snag it on eBay

 
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Steampunk Dalek

Posted by Alex in Arts & Crafts, Movies & SciFi, Toy & Video Games on April 13, 2008 at 4:14 pm

Wow! Alex Holden created this fantastic steampunk dalek sculpture out of a plastic Dalek bubble bath bottle:

The main body is made from a plastic Dalek bubble-bath bottle I bought very cheaply at Woolworth’s in the post-Christmas sales. At the time I had no idea what I could use it for, but it looked too cool to pass up. I disassembled it and spray-painted the parts with a can of gold Plastikote paint after masking off the two silver arms on the front. The wheels, cylinders, chimney stack, and ‘bumpers’ came from a rather tacky brass model of Stephenson’s Rocket I bought for £5 at a car boot sale.

Link – via Brass Goggles

 
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11 The Beautiful Game is One Gorgeous Foosball Table

Posted by Alex in Arts & Crafts, Pictures, Toy & Video Games on April 13, 2008 at 10:52 am

That’s not just any foosball table: behold the 11 the beautiful game, a prototype table by GRO design and Tim model makers:

‘11′ is a collaboration of two companies – GRO design and Tim modelmakers – each contributing their world-class specialist skills to this showcase project. Exhibited during the Milan Design Week 2008, 16th – 21st April, Via Forcella 8, Milan, Italy

For many of us, table football is a game that is close to our hearts, holding cherished memories of our childhood and youth. Its popularity also reflects the passion and love that millions of people around the world share for ‘the beautiful game’ of football.

Link

 
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WWII Star Wars Action Figures

Posted by Miss Cellania in Arts & Crafts, Toy & Video Games on April 13, 2008 at 12:15 am

450_starwarsww2

If the story of Star Wars had been set in World War II, these would be the action figures sold to support the movies. This set of action figures was customized by Sillof. Yes, he could’ve cheated and substituted Indiana Jones for Han Solo, but he didn’t. See the collection at Gizmodo. Link

Also see Sillof’s Steampunk Star Wars figures. Link

 
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CustomCon #19 - - the customized action figure convention

Posted by jstruan in Toy & Video Games on April 8, 2008 at 9:29 pm

flatman

The online “convention” actually started yesterday, and already there are some fantastic customized action figures on display including the flexible Flatman by Matt Beahan that you see above, some characters from the 90’s Valiant Comic Books, and He-Man concept figures “Hans-Some” and “Sore-Foot.” (I’ve even contributed a few figures based on my favorite Superman story.) There will be more toys posted tomorrow, Thursday, and Friday.

 
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Psychoanalysis Finger Puppets

Posted by Miss Cellania in Toy & Video Games on April 6, 2008 at 12:42 pm

psychopuppets

The set of puppets includes Sigmund Freud, his daughter Anna Freud, Carl Jung, and an analyst’s couch. The box they come in can be used as a puppet theater. Something you can hide behind when you are analyzing your friends or giving unwanted advice. Link -via Everlasting Blort

 
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Photo: Optimus Prime assembled out of tin cans

Posted by jstruan in Pictures, Toy & Video Games on April 4, 2008 at 10:19 pm

optimuscan

I post this for two reasons. One, it’s awesome. The photo’s from Matt Boulton and you can find a desktop wallpaper-sized version here.

Two, I found it at Fanmode, which is my favorite toy news site and which I steal links from regularly. Links I spotted there today include a charming photo of Polly Pocket cheerfully committing vehicular manslaughter and an interview with Eddie Wires, who paints prototype action figures.

*Previously on Neatorama: Here’s a bunch more Optimus Prime links, including an Optimus Prime Statue in Yunnan, China.

 
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Guitars from Old, Busted Video Game Consoles

Posted by Alex in Gadget, Music, Toy & Video Games on April 4, 2008 at 3:58 pm

TechEBlog has a neat compilation of functional guitars made from video game consoles (Nintendo FamiCom, NES, Sega Dreamcast and Genesis). Them are geeky musicians!

This one is the MegaDriver, made from a broken SEGA Genesis console.

LinkThanks Alex_B!

 
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Google Ad Targets ... Male Virgins?

Posted by Alex in Advertising, Pictures, Toy & Video Games on April 4, 2008 at 3:37 pm


Photo: contrari-wise [Flickr] (biggify)

Thanks to the laser-like focus of Google Adwords, advertisers can now target … male virgins! (They’re just World of Warcraft players …) Found at Contrariwise Ramblingsthanks Contrariwise!

 
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The Origin of the Crossword Puzzle

Posted by Alex in Bathroom Reader, Toy & Video Games on March 31, 2008 at 7:49 pm

The following is reprinted from The Best of Uncle John’s Bathroom Reader.

In the 1920s, a crossword puzzle craze swept the nation that drove some people over the edge: a man shot his wife when she wouldn’t help him and another man killed himself leaving a suicide note in the form of a crossword puzzle.

Here’s the story of how crossword puzzles came to be and why it took over twenty years for The New York Times to convince itself to carry the puzzles.

Origin

Arthur Wynne was a writer for the game page of the New York World at the turn of the 19th century. One winter afternoon in 1913, while trying to think up new types of games for the newspaper’s special Christmas edition, he came up with a way to adapt the "word squares" his grandfather had taught him when he was a boy. In a word square, all of the words in the square have to read the same horizontally and vertically, like the example below.

But in the new puzzle Wynne came up with, the "across" words were different from the "down" words. It was more challenging, since there were more words to work on.

Wynne’s puzzle, which he called a "Word-Cross," debuted on Sunday December 21 as planned. And it was well-received. So many people wrote in to praise the puzzle that he put one in the paper the following Sunday and again on the third Sunday. (See if you can solve the World’s First Crossword Puzzle)

Reversal of Fortune

Four weeks after the puzzle first appeared, typesetters at the newspaper inadvertently transposed the words in the title to read "Cross-Word." For some reason, the name stuck – and so did the puzzle. When the World tried to drop it a few months later, readers were so hostile that the paper reversed itself and decided to make it a permanent feature of the puzzle page instead.

Though the puzzles were popular with readers, they were decidedly unpopular with editors. Crosswords were difficult to print and were plagued with typographical and other errors. In fact, no other newspaper wanted any part of them. So for the next 10 years, if you wanted to work on a crossword puzzle, you had to buy the World.

Enter Simon and Schuster

According to legend, in 1924 a young Columbia University graduate named Richard L. Simon went to dinner at his Aunt Wixie’s house. A World subscriber and a cross-word devotee, she asked where she could buy a book of crossword puzzles for her daughter. Simon, who was trying to break into the publishing business with college chum M. Lincoln Schuster, told her there were no such books … and then hit on the idea of publishing one himself.


M. Lincoln Schuster (R) and Ricahrd L. Simon (L). Photo: Simon & Schuster

The next day, he and Schuster went to the World’s offices and made a deal with the paper’s crossword puzzle editors. They would pick the newspaper’s best crossword puzzles and pay $25 apiece for the rights to publish them in a book. The pair then used all their money to print The Cross Word Puzzle Book.

Hot off the Presses

It was literally an overnight success. The World’s crossword puzzlers flocked to stores to get copies, and by the end of the year more than 300,000 crossword books had been sold.

The book turned Simon & Schuster into a major publisher. (Today it’s the largest U.S. publishing house and the second-largest publisher on earth). It also started a major craze. Crossword puzzles became a way of life in the 1920s. Newspaper started adding them to increase circulation. They inspired a Broadway hit called Games of 1925 and a hit song called "Crossword Mama, You Puzzle Me." Sales of dictionaries soared, and foot traffic in libraries increased dramatically. Clothes made with black-and-white checked fabric were the rage. The B&O Railroad put dictionaries on all of its mainline trains for crossword-crazy commuters.

Crossword Casualties

Some folks were driven over the edge by the craze. In 1924, a Chicago woman sued her husband for divorce, claiming "he was so engrossed in solving crosswords that he didn’t have time to work." The judge ordered the man to "limit himself to 3 puzzles a day and devote the rest of his time to domestic duties." In 1925, a New York Telephone Co. employee shot his wife when she wouldn’t help with a crossword puzzle. And in 1926, a Budapest man committed suicide, leaving an explanation in the form of a crossword puzzle. (No one could solve it.) Eventually, the craze died down. It took The New York Times to revive it.

Today, The New York Times crossword puzzle is considered the puzzle of choice for hardcore addicts, but that hasn’t always been true. Believe it or not, the Times resisted crosswords for more than two decades. Here’s the story of how the newspaper changed its mind.

Hard Times

By the late 1930s, the crossword puzzle boom that started in 1924 had begun to fizzle – largely because the crossword puzzles in most newspapers had become predictable. They constantly repeat boring clues like "Headgear" (hat), "Writing instrument" (pen) and "Woody plant" (tree).

But readers of The New York Times never got bored with their crossword puzzle … because the Times didn’t have one. Then, as now, the Times considered itself America’s "newspaper of record" and the guardian of journalistic standards. It scoffed at crossword puzzles as "a primitive form of mental exercise" in a1924 editorial, and refused to print them.

Eighteen years later, it was one of the last puzzle holdouts among America’s major newspapers.

All this and World War II

Still, the Times had crossword puzzle fans on its staff. Publisher Arthur Hays Sulzberger is said to have loved crosswords almost as much as he hated having to buy copies of the rival New York Herald Tribune in order to get them. And as America teetered on the brink of war in the early 1940s, the mood at the paper began to change.

Less than two weeks after the bombing of Pearl Harbor in December 1941, Lester Markel, the Times‘ Sunday editor, dashed off a memo to his superiors suggesting that they consider adding a puzzle to the Sunday paper. The pressures and demands of the war played heavily on his mind. "We ought to proceed with the puzzle," he wrote, "especially in view of the fact that it is possible that there will now be bleak blackout hours – or if not that, then certainly a need for relaxation of some kind of other … We ought not to try to do anything essentially different from what is now being done – except to do it better."

Markel had met with Margaret Petherbridge Farrar, senior crossword puzzle editor at Simon & Schuster, and he attached a memo from her:

The Herald Tribune runs the best puzzle page in existence so far, but they have gotten into a bit of a rut. Their big puzzle never ventures even one imaginative definition, and lacks the quality that I believe can be achieved and maintained. We could, I dare to predict, get the edge on them.

I don’t think I have to sell you on the increased demand for this kind of pastime in an increasingly worried world. You can’t think of your troubles while solving a crossword …

Getting Started

The argument worked. The Times hired Farrar away from Simon & Schuster and made her its crossword editor, a position she held until she retired in 1969. The first puzzle appeared on February 15, 1942, in the Sunday magazine section. (Weekday puzzles weren’t added until September 1950.) "The puzzle," writes Times reporter Richard Shepard, "was an instant success."

Under Margaret Farrar’s direction, the crossword "constructors" (freelance puzzle makers) developed a clever and elaborate style. Instead of giving clues like "Stinging insect" (bee) and "Bird’s home" (nest), they phrased them as "Nectar inspector" and "Nutcracker’s suite." The Times‘ clever, whimsical style almost single-handedly ushered in a crossword renaissance, as newspapers all over the U.S. followed its lead.

Today, more than 90 percent of newspapers around the world have crossword puzzles, and, according to a study by the U.S. Newspaper Advertising Bureau, 26 percent of people who read newspapers regularly attempt to solve them.

Setting the Pace

The New York Times crossword puzzle sets the standard that other puzzles follow. Here are just some of the informal (but strictly followed) "rules" that were established by the Times‘ example:

There can be no unkeyed letters – letters that appear in only one word of the puzzle. Every single letter of the puzzle must be part of both a horizontal and a vertical word.

  • The black and white pattern must be "diagonally symmetrical."
  • The black squares should not take up more than one-sixth of the total design.
  • The puzzle shouldn’t have "dirty double-crossers" – that is, obscure words should not intersect one another.

Puzzling Facts

  • The Times estimates that it takes the average puzzler half an hour to solve the 15-square-by-15-square daily puzzle, and two hours to solve the much larger Sunday puzzle.
  • The Times daily puzzles are designed to get progressively harder from Monday through Saturday. The Saturday puzzle is nearly impossible for anyone but experts to solve. The Sunday puzzle is even worse. The paper figures that the weekend puzzles should be the hardest, because that’s when people have the most time to work on them.
  • Constructing the crossword puzzles take a lot more time than solving them. "It takes me a day to make a Times Sunday puzzle," says Maura B. Jacobson, one of the Times‘ constructors. "I spend at least 10 or 12 hours making definitions. My research takes a day, then a day to get the words into the diagram to make them cross. But the hardest is making the definitions."
  • Making a puzzle that lives up to The New York Times standards isn’t easy – Eugene Maleska, the paper’s crossword editor in 1992, estimates that there aren’t more than 600 people in the entire country skilled enough to do it. And the puzzles have to be thoroughly edited before the go to press. "I and all editors change about a third of the definitions," Maleska told reporters in 1992. "I have a notebook filled with definitions so I don’t repeat them."
  • The New York Times goes to great length not to offend anyone with its puzzles. Words as innocuous as "bra" are forbidden, as are the names of illegal drugs. Words such as "ale" and "rum" are considered to be at the extreme limit of good taste – they are permitted but aren’t used often.

The article above is reprinted with permission from The Best of Uncle John’s Bathroom Reader.

Since 1988, the Bathroom Reader Institute had published a series of popular books containing irresistible bits of trivia and obscure yet fascinating facts.

If you like Neatorama, you’ll love the Bathroom Reader Institute’s books – go ahead and check ‘em out!

 
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World's First Crossword Puzzle

Posted by Alex in Bathroom Reader, Toy & Video Games on March 31, 2008 at 7:46 pm

Here’s the very first crossword puzzle, designed by Arthur Wynne. It appeared in the New York World on December 21, 1913.

2-3.
4-5.
6-7.
10-11.
14-15.
18-19.
22-23.
26-27.
28-29.
30-31.
8-9.
12-13.
16-17.
20-21.
24-25.
10-18.
What bargain hunters enjoy.
A written acknowledgment.
Such and nothing more.
A bird.
Opposed to less.
What this puzzle is.
An animal of prey.
The close of a day.
To elude.
The plural of is.
To cultivate.
A bar of wood or iron.
What artists learn to do.
Fastened.
Found on the seashore.
The fiber of the gomuti palm.
6-22.
4-26.
2-11.
19-28.
F-7.
23.30.
1-32.
33-34.
N-8.
24-31.
3-12.
20-29.
5-27.
9- 25.
13-21.
What we all should be.
A day dream.
A talon.
A pigeon.
Part of your head.
A river in Russia.
To govern.
An aromatic plant.
A fist.
To agree with.
Part of a ship.
One.
Exchanging.
To sink in mud.
A boy.
 
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DIY Lightsaber Kit

Posted by Alex in Movies & SciFi, Toy & Video Games on March 24, 2008 at 4:09 am

Growing up, I’ve always wanted a lightsaber and one day, my parents bought one for me and my brother and I was disappointed that it was such a horrible, cheap plastic piece of crap!

But this one promises to be different: Star Wars DIY Force FX Lightsaber Kit.

All the parts are based on actual screen-seen components, so your saber will look like an awesome mashup from the movies. And the coolest part is, you don’t have to choose between the Jedi and the Sith – because you can switch back and forth with the flip of a … well, switch.

Link | You can get one at ThinkGeek

 
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Pyro Custom Figurine/Candlestick

Posted by jstruan in Arts & Crafts, Toy & Video Games on March 22, 2008 at 2:42 pm

pyro

It’s a mystery to me why Team Fortress 2 action figures aren’t on sale, but sculptor Quasimodox has made a terrific Pyro figurine/candlestick out of Super Sculpey. Go here to see more photos and read an interview with Quasimodox, or go here to see some more of his creations. I’m a big fan of custom toys, so if you have a fresh link to recommend, let me know.

 
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Frogger Desktop Arcade

Posted by Alex in Gadget, Toy & Video Games on March 20, 2008 at 5:57 am

p>Remember the Seinfeld episode where George Costanza bought a Frogger machine with his high score and tried to push it across a busy street? Well, if only he had this Frogger desktop arcade!

Desktop Frogger Arcade is true to the 1971 original

That’s right, we said 1971. Many of you are thinking, "Wait a second, I thought Frogger came out in 1981. Must be a typo." Well, you, sir (or ma’am), are incorrect. Frogger was developed in 1971 by the University of Washington Psychology Department as some sort of prize / reward for completing a short-term memory test. Someone at Konami stol..er…borrowed the idea and released it on the Atari in 1981. Thank you, Wikipedia, for making us look oh-so-informed.

Vat19 has it for $29.95: Link

 
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Ferrari Testarossa Go-Kart

Posted by Alex in Car & Vehicle, Toy & Video Games on March 18, 2008 at 6:17 pm

You’re looking at the 1986 Ferrari Testarossa … go-kart! The toy car is powered by a 5 HP Briggs & Stratton motor with 2 speed automatic transmission. It comes with working retractable headlights and turn signals, horn, CD stereo system, independent suspension and even a hydraulically operated rear disc brakes (well, the car can go 30 mph, so you’ll need it).

The Ferrari Testarossa go-kart will set you back $25,000 – the price of a real car! – but what’s money if it makes junior happy?

Link – via GeekAlerts

 
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Free Cell

Posted by Miss Cellania in Toy & Video Games on March 18, 2008 at 9:57 am

150freecell_addictionI knew the game FreeCell was addictive, but I didn’t know it was so old! Early versions of the card game may date back as far as 1945, with developments made between 1968 and 1977. Grow-A-Brain has an overview of the history of FreeCell and speculations on why people become hooked on solving it. Link

 
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Mario in Real Life

Posted by Alex in Arts & Crafts, Toy & Video Games on March 16, 2008 at 6:52 pm

p>Ever
wonder what Mario would look like in real life? Well, thanks to Pixeloo, now we can:

If Mario was real, thas one creepy plumber. Created with Photoshop CS2 and a bunch of random faces pasted over a 3d render of Mario from Nintendo.

Link – via digg

 
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Rejected Star Wars Merchandise

Posted by Miss Cellania in Home & Garden, Movies & SciFi, Toy & Video Games on March 12, 2008 at 2:50 pm

deathstargrill

ToyOtter recalls some Star Wars products that he and his partners pitched to manufacturers a decade ago.

All told, we cranked out well over 100 concepts that were taken to final art, and easily 300 that didn’t make it that far. No part of Star Wars was too small to think about, no character too minor. I’ve never had a situation before or since where someone said to take your favorite subject and do whatever you want with it. Nothing was too crazy or expensive to try.

Some of their ideas were accepted, adapted, and manufactured. But the ones that weren’t are even more interesting! I suspect Alex would go for this grill. Link -via Everlasting Blort

 
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Trivia: Mr. Potato Head was a Pipe Smoker!

Posted by Alex in Daily Trivia, Toy & Video Games on March 12, 2008 at 1:01 am

Before anti-smoking groups had their way, Mr. Potato Head’s favorite accessory was a smoking pipe.

The pipe was discontinued by Hasbro in 1987. (Image: wm.edu)

The original Mr. Potato Head was an actual potato. In the early 1950s, as a young boy in a poor farming family, George Lerner took potatoes from his mother’s garden and used grapes as eyes and a carrot as a nose to make a doll for his younger sister.

 
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