(Chess Nerd t-shirt now on sale at the NeatoShop)
We’ve previously seen some clever variations on the game of chess--not simply different pieces, but different rules and boards.
MIT graduate David Sirlin designs games for a living. These variations are fun, but he thinks that he’s developed a variation that fundamentally improves the game. Modern chess, he argues, requires players to memorize an excessively large number of movement patterns and leads to too many draws. Chess 2, as Sirlin calls it, starts by permitting players to choose between 6 different armies:
The “Nemesis” army gives pawns more freedom of movement, while players using the “Reaper” army have a queen that can teleport and capture anywhere on the board except the opponent’s back row. There are upsides and downsides to each army, and playing against others using the “classic” army (that is, basic chess rules) is valid and balanced, Sirlin says.
To end stalemates or long, drawn-out games, Sirlin’s variation also gives a win to a player who can get his or her king past the midline of the board.
-via Smart News